Bomberman Max
Bomberman Max | |
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Developer(s) | Hudson Soft |
Publisher(s) |
Hudson Soft Vatical Entertainment |
Series | Bomberman |
Platform(s) | Game Boy Color |
Release |
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Genre(s) | Action |
Mode(s) | Single player, multiplayer |
Bomberman Max (ボンバーマンMAX Bonbāman Makkusu) is a video game released for the Game Boy Color on May 14, 2000. The game was followed by Bomberman Max 2 which was released for the Game Boy Advance on June 4, 2002. There are two versions called Bomberman Max: Blue Champion and Bomberman Max: Red Challenger. In Blue Champion the playable character is Bomberman where in Red Challenger the playable character is Max.
A third version of the game, Bomberman Max: Ain Version, was a Japan-exclusive limited edition. Limited to 2,000 copies, it was only available through a lucky draw contest by the Pentel Ain ad campaign.
Story
The story in both versions of the game is the same. An artificial intelligence named Brain has transformed five peaceful, happy planets into cold, dark, mechanical worlds. Both Bomberman and Max hear the distress cry of the Charaboms who live on these planets, and they begin a race to see who can save the Charaboms and defeat Brain first.
Gameplay
Bomberman and Max must conquer 100 different stages, all of which have the classic overhead Bomberman view. While there are various tasks on each level, gameplay mainly consists of bombing, similar to the debut NES title.
A new addition to the game is the introduction of the Charaboms, which are similar to Pokémon in many respects. Each game has a unique set of Charaboms obtainable through single player mode.