Bedrich Benes

Bedrich Benes
Born 10 November 1967
Most, Czech Republic
Residence United States
Nationality United States, Czech
Alma mater Czech Technical University
Known for Computer Science, Computer Graphics
Scientific career
Fields Computer Graphics
Computer Science
Geometric Modeling
Institutions Purdue University
Monterrey Institute of Technology and Higher Education

Bedrich Benes (born November 10, 1967) is a computer scientist and a researcher in Computer Graphics. He is a Professor of Computer Graphics Technology at Purdue University and Computer Science (by courtesy) the Director of the High Performance Computer Graphics Laboratory[1] at Purdue University. He was a member of numerous program committees of various conferences including ACM Siggraph and Eurographics and he was a papers chair of Eurographics 2017. He is editor in chief of Computer Graphics Forum [2] and associate editor of Computers & Graphics.[3] He is known for his work in geometric modeling, procedural modeling, scientific visualization, and software optimizations in digital manufacturing.

Education

Benes received his Ph.D. in 1998 from Czech Technical University where he studied Computer Science and Computer Graphics and his M.S. degree in 1991 from the same institution in the same fields.

Honors/Awards

  • 2018-2020 Computer Graphics Forum Editor in Chief
  • 2017 Institute of Electrical and Electronics Engineers (IEEE) Senior Member
  • 2017 Eurographics Annual Conference - honorable mention from the Best Papers Committee for the paper " Interactive Modeling and Authoring of Climbing Plants"
  • 2017 Eurographics Annual Conference Papers Chair
  • 2012 Purdue University Outstanding Award in Discovery
  • 2011 Purdue University Faculty Scholar
  • 2011 Purdue University Outstanding Award in Discovery
  • 2009 Early Faculty Discovery Award
  • 2005 Outstanding faculty award in discovery and technical development (Premio Rómulo Garza) of Monterrey Institute of Technology and Higher Education

Books

  • Jiri Zara, Bedrich Benes, Jiri Sochor, Petr Felkel (1998) "Moderní počítačová grafika" (Computer press)
  • George Bebis, Richard Boyle, Bahram Parvin, Darko Koracin, Song Wang, Kim Kyungnam, Bedrich Benes, Stephen DiVerdi, Kenneth Moreland, Chiang Yi-Jen, Christoph Borst and Jiang Ming editors (2006) "Advances in Visual Computing: 7th International Symposium", Springer-Verlag Lecture Notes in Computer Science[4]

Selected works

  • Hädrich, T., Benes, B., Deussen, O., and Pirk, S (2017) Interactive Modeling and Authoring of Climbing Plants in Computer Graphics Forum (Eurographics 2017 - honorable mention from the Best Papers Committee)
  • Gen Nishida, Ignacio Garcia-Dorado, Daniel G Aliaga, Bedrich Benes and Adrien Bousseau (2016) "Interactive sketching of urban procedural models" in ACM Transactions on Graphics (TOG) PDF
  • Soren Pirk, Ondrej Stava, Julian Kratt, Michel Abdul Massih Said, Boris Neubert, Radomir Mech, Bedrich Benes and Oliver Deussen (2012), "Plastic trees: interactive self-adapting botanical tree models" in ACM Transactions on Graphics PDF
  • Ondrej Stava, Juraj Vanek, Bedrich Benes, Nathan Carr and Radomir Mech (2012), "Stress relief: improving structural strength of 3D printable objects", in ACM Transactions on Graphics (TOG) 31(4) PDF
  • Carlos A Vanegas, Daniel G Aliaga, Bedrich Benes (2010), "Building reconstruction using manhattan-world grammars" IEEE Conference on Computer Vision and Pattern Recognition (CVPR), PDF
  • Ondrej Stava, Bedrich Benes, Radomir Mech, Daniel G Aliaga, and Peter Kristof (2010), "Inverse Procedural Modeling by Automatic Generation of L-systems" in Computer Graphics Forum PDF
  • Peter Kristof, Bedrich Benes, Jan Krivanek and Ondrej Stava (2009), "Hydraulic erosion using smoothed particle hydrodynamics", in Computer Graphics Forum PDF
  • Christopher Hartman and Bedrich Benes (2006), "Autonomous Boids" in Computer Animation and Virtual Worlds PDF
  • Bedrich Benes and Rafael Forsbach (2001), "Layered data representation for visual simulation of terrain erosion", in Spring Conference on Computer Graphics (IEEE), PDF from Purdue University

In the News

  • New Automation Revolutionizes 120 year old grading process in Purdue News (2017)
  • Teaching machines to pinpoint earthquake damage in Purdue News (2017)
  • New 3-D printing algorithms speed production, reduce waste in Purdue News (2014)
  • 3-D printing software helps designers avoid rookie mistakes in Scientific American (2012)
  • Study maps greenhouse gas emissions to building, street level for U.S. cities in ASU News (2012)
  • Seeing a City's CO2 Emissions, Block by Block in Popular Mechanics (2012)

References

  1. High Performance Computer Graphics Laboratory at Purdue University http://hpcg.purdue.edu/
  2. Computer Graphics Forum Journal http://onlinelibrary.wiley.com/journal/10.1111/(ISSN)1467-8659
  3. Computers & Graphics Journal https://www.journals.elsevier.com/computers-and-graphics/
  4. George Bebis, Richard Boyle, Bahram Parvin, Darko Koracin, Song Wang, Kim Kyungnam, Bedrich Benes, Stephen DiVerdi, Kenneth Moreland, Chiang Yi-Jen, Christoph Borst and Jiang Ming editors (2006) "Advances in Visual Computing: 7th International Symposium", Springer-Verlag Lecture Notes in Computer Science https://www.springer.com/us/book/9783642240270
  5. High Performance Computer Graphics Laboratory http://hpcg.purdue.edu/
  6. https://polytechnic.purdue.edu/profile/bbenes
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