Pyrogenesis is an open source game engine developed for the real-time strategy game 0 A.D. by Wildfire Games.
Rough table of contents:
- Introduction
- Features
- Platforms
- License
- Comparison and particularities
- Where to get it?
- Overview
- Concepts
- Components and features
- View from main() - what happens when you run the pyrogenesis binary?
- Match setup
- Simulation
- Templates
- Maps
- Rendering and shaders
- Textures
- Materials
- Actors
- Terrain
- GUI engine
- Sound manager
- Profiler and debugging
- Profiler
- Debugging server
- Logs
- User feedback
- Build system
- Appendix: 0 A.D.
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