Introduction to 2D Linux Game Programming is meant to be a basic introduction for the novice Linux 2D game developer. See the introductory overview for more information.

Overview

Algorithms

Simple software transformations

Non Optimized Integer Scaling
Optimized Integer Scaling
90° Image Rotation
Flip Image
The Helper Functions
The Makefile
The Zipped Code

Appendices

There are no appendices at the moment.

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