< Guide to Game Development

The programming languages that are going to be used to create the games. Note: this could be a nearly endless list, so I'm only going to add a few, but by all means add more if you want.

Programming languages

Industry standard for game development
Not ideal for a first programming language
Can be used with the .Net framework
Can be used with unity
  • Objective-C
Mac, iPad, iPhone only
Works on a variety of platforms
Interpreted language
Works on a variety of platforms
Short for "Visual Basic running on the .Net framework"
Ideal beginner language
Windows, Windows Modern/Metro and Window Phone 8 only
Ideal beginner language
Mac, iPad, iPhone only
  • Boo
Can be used with unity
  • Javascript
Can be used with unity
Mainly used online
Can be used for Windows Modern apps.
Online only

Scripting languages to be used with the programming language

  • Ruby
  • Python - Repeat from above, can be used as a language and as a script.
Interpreted language
Works on a variety of platforms

Game-only programming languages

  • DarkBasic
  • BlitzPlus

Shader languages

Shader language used for OpenGL
  • HLSL
Shader language used for DirectX

This article is issued from Wikibooks. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.